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OpenGL ES

OpenGL ES

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What is OpenGL ES?

OpenGL ES (OpenGL for Embedded Systems) is a subset of the OpenGL graphics API designed for embedded systems such as smartphones, tablets, and other mobile devices. It is commonly used for rendering 2D and 3D graphics in applications, games, and user interfaces on these platforms. OpenGL ES defines a set of rendering functions and data formats that allow developers to create visually appealing and interactive graphics experiences while optimizing performance for resource-constrained devices.

What other technologies are related to OpenGL ES?

OpenGL ES Competitor Technologies

Vulkan is a low-level graphics API that directly competes with OpenGL ES for rendering tasks, offering similar functionality with a different architectural approach.
mentioned alongside OpenGL ES in 10% (649) of relevant job posts
DX11 (DirectX 11) is a graphics API developed by Microsoft, primarily for Windows. While not directly on mobile, it competes with OpenGL ES in the broader graphics API landscape.
mentioned alongside OpenGL ES in 44% (74) of relevant job posts
DX12 (DirectX 12) is a graphics API developed by Microsoft, primarily for Windows. While not directly on mobile, it competes with OpenGL ES in the broader graphics API landscape.
mentioned alongside OpenGL ES in 19% (88) of relevant job posts
Metal is Apple's low-level graphics API, competing directly with OpenGL ES on iOS and macOS devices.
mentioned alongside OpenGL ES in 5% (230) of relevant job posts
OpenGL is the desktop version of the graphics API. While OpenGL ES is designed for embedded systems, they both serve the same purpose of rendering graphics and have overlapping functionality, making them competitors.
mentioned alongside OpenGL ES in 2% (331) of relevant job posts
Direct3D is a graphics API developed by Microsoft, primarily for Windows. While not directly on mobile, it competes with OpenGL ES in the broader graphics API landscape.
mentioned alongside OpenGL ES in 9% (77) of relevant job posts
DirectX is a collection of APIs for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. Direct3D is a part of DirectX, so it is a competitor.
mentioned alongside OpenGL ES in 3% (140) of relevant job posts

OpenGL ES Complementary Technologies

WPE (Web Platform for Embedded) is a WebKit port for embedded and set-top box devices. It can use OpenGL ES for rendering web content.
mentioned alongside OpenGL ES in 58% (53) of relevant job posts
EGL is an interface between Khronos rendering APIs such as OpenGL ES and the underlying native platform windowing system. It is essential for using OpenGL ES.
mentioned alongside OpenGL ES in 29% (93) of relevant job posts
WebKit is a browser engine that can use OpenGL ES for rendering web content, particularly in embedded or mobile contexts.
mentioned alongside OpenGL ES in 10% (70) of relevant job posts

Which organizations are mentioning OpenGL ES?

Organization
Industry
Matching Teams
Matching People
OpenGL ES
Qualcomm
Scientific and Technical Services
OpenGL ES
Arm
Scientific and Technical Services

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