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DirectX

DirectX

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What is DirectX?

DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. It's commonly used for rendering graphics (2D and 3D), handling audio, and managing input devices. It enables software to interact directly with video and audio hardware, resulting in improved performance and richer multimedia experiences.

What other technologies are related to DirectX?

DirectX Competitor Technologies

Vulkan is a low-overhead, cross-platform 3D graphics and compute API that competes with DirectX, particularly Direct3D.
mentioned alongside DirectX in 35% (2.3k) of relevant job posts
OpenGL is a cross-platform 3D graphics API that historically competed with Direct3D, although its relevance has diminished.
mentioned alongside DirectX in 23% (3.4k) of relevant job posts
Metal is Apple's low-level graphics API, competing with DirectX on Apple platforms.
mentioned alongside DirectX in 24% (1.1k) of relevant job posts
GLSL (OpenGL Shading Language) is the shading language used with OpenGL, a competitor to HLSL and DirectX.
mentioned alongside DirectX in 15% (401) of relevant job posts
OpenCL is a framework for writing programs that execute across heterogeneous platforms including CPUs, GPUs, and other processors, which competes with DirectCompute and CUDA.
mentioned alongside DirectX in 8% (629) of relevant job posts
CUDA is NVIDIA's parallel computing platform and API, often used for GPGPU tasks as an alternative to DirectCompute or OpenCL.
mentioned alongside DirectX in 3% (715) of relevant job posts
OpenGL ES is a subset of OpenGL for embedded systems, it competes with DirectX in mobile and embedded graphics.
mentioned alongside DirectX in 13% (140) of relevant job posts
WebGL is a JavaScript API for rendering interactive 2D and 3D graphics within any compatible web browser, without the use of plug-ins. It competes with other rendering technologies.
mentioned alongside DirectX in 4% (311) of relevant job posts

DirectX Complementary Technologies

HLSL (High-Level Shading Language) is the shading language used with DirectX, essential for creating shaders.
mentioned alongside DirectX in 18% (636) of relevant job posts
RenderDoc is a graphics debugging tool that can be used with DirectX to analyze and optimize rendering performance.
mentioned alongside DirectX in 28% (200) of relevant job posts

Which organizations are mentioning DirectX?

Organization
Industry
Matching Teams
Matching People
DirectX
NVIDIA
Scientific and Technical Services
DirectX
Qualcomm
Scientific and Technical Services
DirectX
Apple
Scientific and Technical Services
DirectX
Microsoft
Scientific and Technical Services

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