DirectX 12 (DX12) is a low-level, low-overhead graphics API developed by Microsoft. It provides developers with more direct control over the hardware, enabling improved performance and reduced CPU overhead compared to previous DirectX versions. DX12 is commonly used in video games and other graphics-intensive applications to achieve higher frame rates, better visuals, and more efficient resource utilization. It allows developers to more effectively utilize multi-core CPUs and GPUs.
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