Substance Designer is a node-based, procedural texturing tool developed by Adobe (formerly Allegorithmic). It's primarily used in the creation of custom textures, materials, and effects for use in video games, film, architecture, and other 3D applications. Users create textures by connecting various nodes representing functions like generators, filters, and effects in a graph-like interface, offering high control and non-destructive editing capabilities. Substance Designer is known for its ability to create tileable textures, complex materials with physically based rendering (PBR) properties, and procedural patterns.
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