Substance is a suite of software tools developed by Adobe (formerly Allegorithmic) for creating and manipulating 3D textures and materials. It's widely used in game development, visual effects, architecture, and product design for generating realistic and customizable textures. Substance allows for non-destructive workflows, meaning changes can be made at any point without having to redo work from scratch. Key components include Substance Painter (for painting textures directly onto 3D models), Substance Designer (for creating procedural materials), and Substance Alchemist (for material authoring based on scanned data or existing textures).
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