Streaming protocols are methods for delivering audio and video content over a network, typically the internet, in a continuous flow. Instead of downloading an entire file before playback, the content is received and played in real-time. Common streaming protocols include HTTP Live Streaming (HLS), Dynamic Adaptive Streaming over HTTP (DASH), Real-Time Messaging Protocol (RTMP), and Web Real-Time Communication (WebRTC). They are used for video-on-demand services, live broadcasts, and real-time communication.
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