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Poco

Poco

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What is Poco?

Poco, short for Plain Old Class Objects, is a fundamental concept in software development, especially in object-oriented programming. It refers to simple objects that primarily carry data. They typically have few or no behaviors (methods) beyond basic accessors (getters and setters). Poco objects are often used as data transfer objects (DTOs) to move data between different layers of an application, or between different systems. The simplicity of Poco objects makes them easy to serialize, deserialize, and work with in various contexts.

What other technologies are related to Poco?

Poco Complementary Technologies

Boost is a set of C++ libraries that can be used to enhance Poco, offering additional functionality for tasks such as threading, networking, and data structures. Poco can benefit by leveraging Boost's well-established and high-quality components.
mentioned alongside Poco in 1% (52) of relevant job posts
Poco is a C++ class library, so C++ is the fundamental language it's built upon. Poco extends C++ by providing higher-level abstractions and tools.
mentioned alongside Poco in 0% (71) of relevant job posts

Which organizations are mentioning Poco?

Organization
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Poco
Google
Scientific and Technical Services

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