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levels

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**levels**

What is levels?

In the context of video games and other software, 'levels' refer to distinct sections or stages within the game or application. They often represent a progression in difficulty, introduce new challenges or mechanics, and contribute to the overall narrative or user experience. Levels can be linear, requiring sequential completion, or non-linear, offering multiple paths or open-world exploration. The design and structure of levels are crucial for engagement and creating a sense of accomplishment.

Which organizations are mentioning levels?

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