FBX is a proprietary file format (.fbx) developed by Autodesk, used to exchange 3D data between different software applications. It supports a wide range of 3D data, including geometry, animation, textures, and materials, making it a versatile format for game development, film production, and virtual reality applications. It's commonly used for importing and exporting assets between 3D modeling software (like Maya, 3ds Max, Blender), game engines (like Unity, Unreal Engine), and other tools.
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