In the context of game development, particularly in text-based adventures or MUDs (Multi-User Dungeons), 'exits' refer to the connections or pathways between different locations or rooms within the game world. They define how a player can move from one area to another. Exits are typically represented by directional keywords like 'north,' 'south,' 'east,' 'west,' 'up,' and 'down,' but can also include other descriptive terms or even hidden passages. The implementation of exits is crucial for creating a navigable and interconnected game environment.
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