Eventing is an approach to building applications that are loosely coupled and communicate through asynchronous events. Instead of direct service-to-service calls, services publish events when something significant happens, and other services subscribe to those events to react accordingly. This promotes scalability, resilience, and flexibility in distributed systems, making it easier to manage and update individual services without impacting others. Common use cases include triggering workflows, propagating data changes, and implementing real-time notifications.
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