An event loop is a programming construct that waits for and dispatches events or messages in a program. It continuously cycles, checking for new events, processing them, and then waiting for the next event. This is commonly used in asynchronous programming, GUI frameworks, and network servers to handle multiple operations concurrently without blocking the main thread. It improves responsiveness and scalability by allowing the application to continue processing other tasks while waiting for I/O operations to complete.
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