ENet is a relatively simple and lightweight UDP (User Datagram Protocol) based networking library primarily used for creating reliable, connection-oriented communication over unreliable networks, particularly in game development. It provides features like reliable packet delivery, ordered packet delivery, and bandwidth management. It simplifies the process of handling network connections, packet fragmentation, and reassembly, making it easier to build networked games or other real-time applications where low latency and reliable communication are important.
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