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DirectX12

DirectX12

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What is DirectX12?

DirectX 12 is a low-level API developed by Microsoft for handling tasks related to 3D graphics and multimedia, particularly game programming and video, on Microsoft platforms. It provides closer-to-the-hardware access, enabling developers to exert finer control over the GPU and CPU for improved performance and efficiency in rendering and computation. It is commonly used for developing high-performance games and graphics-intensive applications.

What other technologies are related to DirectX12?

DirectX12 Competitor Technologies

Vulkan is a low-level graphics API that competes directly with DirectX 12, offering similar functionality for graphics rendering and compute operations.
mentioned alongside DirectX12 in 3% (189) of relevant job posts
Metal is Apple's low-level graphics API, competing with DirectX 12, although primarily on Apple platforms (macOS, iOS).
mentioned alongside DirectX12 in 3% (113) of relevant job posts

DirectX12 Complementary Technologies

RenderDoc is a graphics debugging tool that is strongly complementary to DirectX 12, allowing developers to inspect and debug their rendering code.
mentioned alongside DirectX12 in 11% (75) of relevant job posts
PIX (Performance Investigator for Xbox/Windows) is a performance tuning and debugging tool created by Microsoft. It is strongly complementary as it is designed to work directly with DirectX 12 applications.
mentioned alongside DirectX12 in 5% (72) of relevant job posts

Which organizations are mentioning DirectX12?

Organization
Industry
Matching Teams
Matching People
DirectX12
Arm
Scientific and Technical Services
DirectX12
Unity Technologies
Scientific and Technical Services

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