Architectural patterns are reusable solutions to commonly occurring problems in software architecture within a given context. They provide a high-level blueprint for structuring a system, defining its subsystems and their responsibilities, and specifying how they interact. Common examples include Model-View-Controller (MVC), Microservices, Layered Architecture, and Event-Driven Architecture. They are used to improve code maintainability, scalability, reliability, and reusability.
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