3D math is the mathematical foundation for representing and manipulating three-dimensional objects and spaces. It involves concepts like vectors, matrices, transformations (translation, rotation, scaling), projections, and coordinate systems. It is used extensively in computer graphics for rendering 3D scenes, in game development for character animation and physics simulations, in robotics for path planning and object manipulation, and in computer-aided design (CAD) for modeling and visualizing 3D objects.
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